diff options
author | Matt Turner <mattst88@gmail.com> | 2010-01-21 14:57:49 -0500 |
---|---|---|
committer | Matt Turner <mattst88@gmail.com> | 2011-04-04 17:14:35 -0400 |
commit | 8be6ba5efd36c67b0486b313603bf3085c5f328a (patch) | |
tree | bc0e955a6b9bb66f1948fb23d41a3e6386b6d476 | |
parent | 965fdd704e97ce96bd1a0eaffa5f9c2546d86441 (diff) |
Make functions static.
Signed-off-by: Matt Turner <mattst88@gmail.com>
-rw-r--r-- | glpong3d.c | 16 | ||||
-rw-r--r-- | glpong3d.h | 5 |
2 files changed, 11 insertions, 10 deletions
@@ -10,6 +10,12 @@ #include "glpong3d.h" +static void GLPong_Init(void); +static void GLPong_HandleEvents(void); +static void GLPong_Draw(void); +static void GLPong_CleanUp(void); +static void GLPong_Move(void); + GLuint box; int main(int argc, char * argv[]) { @@ -41,7 +47,7 @@ int main(int argc, char * argv[]) { return 0; } -void GLPong_Init() { +void GLPong_Init(void) { SDL_Surface * temp = NULL; int i; int count; @@ -166,7 +172,7 @@ void GLPong_Init() { glPointSize(10.0f); } -void GLPong_HandleEvents() { +void GLPong_HandleEvents(void) { Uint8 * key; int x = 0, y = 0; if (SDL_PollEvent(&GLPong.Event) != 0) { @@ -204,7 +210,7 @@ void GLPong_HandleEvents() { /*printf("SDL x,y: %d,%d; OpenGL x,y: %f,%f\n", x, y, GLPong.Mouse.x, GLPong.Mouse.y);*/ } -void GLPong_Move() { +void GLPong_Move(void) { GLPong.Ball.x += GLPong.Ball.xv; if (GLPong.Ball.x > 1.0f) { GLPong.Ball.x = 1.0f; @@ -236,7 +242,7 @@ void GLPong_Move() { GLPong_Collide(&GLPong.Ball, &GLPong.Front); } -void GLPong_Draw() { +void GLPong_Draw(void) { char buffer[10]; glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); @@ -447,7 +453,7 @@ void GLPong_Collide(Ball_t * ball, const Paddle_t * paddle) { } } -void GLPong_CleanUp() { +void GLPong_CleanUp(void) { } @@ -45,11 +45,6 @@ struct { Sint8 done; } GLPong; -void GLPong_Init(); -void GLPong_HandleEvents(); -void GLPong_Draw(); -void GLPong_CleanUp(); -void GLPong_Move(); void GLPong_Collide(Ball_t * ball, const Paddle_t * paddle); GLuint SDL_GL_SurfaceToTexture(SDL_Surface * surface); |