diff options
author | Matt Turner <mattst88@gmail.com> | 2008-06-03 20:47:41 +0000 |
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committer | Matt Turner <mattst88@gmail.com> | 2008-06-03 20:47:41 +0000 |
commit | 33c1f18d3871fc756f381d1a3aee1fdac2ff077e (patch) | |
tree | a40710e9435af7da66e53e663d327034fd81ba1d /fps.c | |
parent | 15e2da75f4a8550b445a4ba8cb3d21c20beb007f (diff) |
Fix a few things picked up by the Compaq C Compiler (on my Alpha)
git-svn-id: svn://mattst88.com/svn/glpong/trunk@16 449aeecc-241a-0410-943f-e2f883e2d7a2
Diffstat (limited to 'fps.c')
-rw-r--r-- | fps.c | 5 |
1 files changed, 2 insertions, 3 deletions
@@ -3,19 +3,18 @@ #include "SDL.h" #include "SDL_opengl.h" -#include "text.h" #include "fps.h" static clock_t start; static GLfloat fps; void -GLPong_FPSInit() { +GLPong_FPSInit(void) { start = SDL_GetTicks(); } INLINE GLfloat -GLPong_FPSCount() { +GLPong_FPSCount(void) { /* 10.0f is the number of frames we let draw before calculating FPS */ fps = 10.0f / (SDL_GetTicks() - start) * 1000; /* 1 sec / 1 millisec == 1000 */ start = SDL_GetTicks(); |