#include #include "application.h" CApplication::CApplication() { this->hWnd = NULL; GI_Initialize(); this->app = GI_ApplicationStructCreate(); this->StyleApplication = 0; this->StyleFrame = 0; this->StyleTitle = 0; this->StyleMenu = 0; this->StyleBar = 0; this->StyleClient = 0; } void CApplication::SetStyle(unsigned int Application, unsigned int Frame, unsigned int Title, unsigned int Menu, unsigned int Bar, unsigned int Client) { this->StyleApplication = Application; this->StyleFrame = Frame; this->StyleTitle = Title; this->StyleMenu = Menu; this->StyleBar = Bar; this->StyleClient = Client; } HRESULT CApplication::Create(char * name, int x, int y, unsigned int w, unsigned int h, void * (*event)(HANDLE hWnd, s_gi_msg *msg)) { strncpy(this->app->ucApplicationName, name, 254); this->app->uiX = x; this->app->uiY = y; this->app->uiWidth = w; this->app->uiHeight = h; this->app->uiStyleApplication = this->StyleApplication; this->app->uiStyleFrame = this->StyleFrame; this->app->uiStyleTitle = this->StyleTitle; this->app->uiStyleMenu = this->StyleMenu; this->app->uiStyleBar = this->StyleBar; this->app->uiStyleClient = this->StyleClient; this->app->fwndClient = (void *)event; this->hWnd = GI_ApplicationCreate(this->app); if (this->hWnd != NULL) { return S_OK; } return S_FALSE; } HRESULT CApplication::Destroy() { return GI_WindowDestroy(this->hWnd); } HRESULT CApplication::Show() { return GI_ApplicationWindowShow(this->hWnd); } HRESULT CApplication::Hide() { return GI_ApplicationWindowHide(this->hWnd); } HRESULT CApplication::SetPos(int x, int y) { return GI_WindowSetPos(this->hWnd, x, y); } HRESULT CApplication::SetSize(int w, int h) { return GI_WindowSetSize(this->hWnd, w, h); } HANDLE CApplication::GetHANDLE() { return this->hWnd; }