From db11e471adb42d1def9cd85cfc82ae07b491cd70 Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Fri, 4 Aug 2006 18:51:19 +0000 Subject: Still progressing git-svn-id: svn://mattst88.com/svn/glpong3d/trunk@7 4dd1920e-271a-0410-bca0-81b404a81564 --- glpong3d.c | 9 +++++---- paddle.h | 1 + 2 files changed, 6 insertions(+), 4 deletions(-) diff --git a/glpong3d.c b/glpong3d.c index 43798ce..fe040a3 100644 --- a/glpong3d.c +++ b/glpong3d.c @@ -41,9 +41,9 @@ void GLPong_Init() { GLPong.Ball.x = -(GLPong.Ball.w / 2); GLPong.Ball.y = -(GLPong.Ball.h / 2); GLPong.Ball.z = -3.0f; - GLPong.Ball.xv = 0.02f; - GLPong.Ball.yv = 0.01f; - GLPong.Ball.zv = -0.01f; + GLPong.Ball.xv = 0.0f; + GLPong.Ball.yv = 0.0f; + GLPong.Ball.zv = -0.03f; GLPong.Front.w = 0.66f; GLPong.Front.h = 0.5f; @@ -226,7 +226,7 @@ void GLPong_Draw() { glEnable(GL_TEXTURE_2D); glTranslatef(GLPong.Mouse.x, -GLPong.Mouse.y, GLPong.Front.z); glBegin(GL_QUADS); - glTexCoord2f(0.168f, 1.0f); glVertex2f(GLPong.Front.w / 2, GLPong.Front.h / 2); /* Upper Right */ + glTexCoord2f(0.168f, 1.0f); glVertex2f(GLPong.Front.w / 2, GLPong.Front.h / 2); /* Upper Right */ glTexCoord2f(0.832f, 1.0f); glVertex2f(-GLPong.Front.w / 2, GLPong.Front.h / 2); /* Upper Left */ glTexCoord2f(0.832f, 0.0f); glVertex2f(-GLPong.Front.w / 2, -GLPong.Front.h / 2); /* Lower Left */ glTexCoord2f(0.168f, 0.0f); glVertex2f(GLPong.Front.w / 2, -GLPong.Front.h / 2); /* Lower Right */ @@ -317,6 +317,7 @@ GLuint SDL_GL_SurfaceToTexture(SDL_Surface * surface) { return texture; } + /* GLuint SDL_GL_NPOTSurfaceToTexture(SDL_Surface * surface, GLfloat * wratio, GLfloat * hratio) { SDL_Surface * pow2 = NULL; diff --git a/paddle.h b/paddle.h index c9c23a3..c0c8b0c 100644 --- a/paddle.h +++ b/paddle.h @@ -2,6 +2,7 @@ #define PADDLE_H GLuint paddle_texture; +GLuint paddle_hit_texture; typedef struct { GLfloat w, h, x, y, z; -- cgit v1.2.3