From 15e2da75f4a8550b445a4ba8cb3d21c20beb007f Mon Sep 17 00:00:00 2001 From: Matt Turner Date: Wed, 14 May 2008 16:26:15 +0000 Subject: Make quesoglc work. Still need to sort out why GLC_TRIANGLE works but GLC_TEXTURE doesn't. git-svn-id: svn://mattst88.com/svn/glpong/trunk@15 449aeecc-241a-0410-943f-e2f883e2d7a2 --- text.c | 33 +++++++++++++++++++++++++++++---- 1 file changed, 29 insertions(+), 4 deletions(-) (limited to 'text.c') diff --git a/text.c b/text.c index 2694e4b..06254c3 100644 --- a/text.c +++ b/text.c @@ -1,3 +1,5 @@ +#include + #include #include "text.h" @@ -6,6 +8,9 @@ static GLuint font; int GLPong_TextInit() { +#ifdef DEBUG + int count, i; +#endif GLuint context = glcGenContext(); glcContext(context); @@ -13,6 +18,7 @@ GLPong_TextInit() { if (!glcIsContext(context)) { return -1; } + glcAppendCatalog("/usr/share/fonts/dejavu/"); #ifdef DEBUG count = glcGeti(GLC_CATALOG_COUNT); @@ -22,10 +28,15 @@ GLPong_TextInit() { #endif font = glcGenFontID(); - glcNewFontFromFamily(font, "Ar"); + glcNewFontFromFamily(font, "Deja Vu Sans"); glcFontFace(font, "Normal"); - glcRenderStyle(GLC_TEXTURE); - glcFont(font); +/* glcRenderStyle(GLC_TEXTURE);*/ + glcRenderStyle(GLC_TRIANGLE); + if (glcIsFont(font)) { + glcFont(font); + } else { + return -1; + } return 0; } @@ -36,4 +47,18 @@ GLPong_TextDeinit() { } void -GLPong_TextDrawFPS(GLfloat fps) { } +GLPong_TextDrawFPS(GLfloat fps) { + char buffer[10]; + + sprintf(buffer, "%.0f FPS", fps); +#ifdef DEBUG + printf("%s frames per second\n", buffer); +#endif + + glLoadIdentity(); + glTranslatef(40.0f, 400.0f, 0.0f); + glScalef(25.0f, 25.0f, 0.0f); + glColor3f(1.0f, 0.0f, 0.0f); + glcRenderString(buffer); +} + -- cgit v1.2.3