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<title>glpong, branch master</title>
<subtitle>2D pong in OpenGL</subtitle>
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<link rel='self' href='http://git.mattst88.com/pong/glpong/atom/?&amp;h=master'/>
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<updated>2008-06-06T19:57:22Z</updated>
<entry>
<title>whitespace fixes, 'd' deletes last ball created</title>
<updated>2008-06-06T19:57:22Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-06-06T19:57:22Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=808faafc08b70b4b655499a9505a2ed06f1c4789'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@18 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Fix a few warnings from icc. Remove an unneeded function</title>
<updated>2008-06-05T20:02:57Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-06-05T20:02:57Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=1f714742e2dc53445f9979980e4b2e74c5bdcf8f'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@17 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Fix a few things picked up by the Compaq C Compiler (on my Alpha)</title>
<updated>2008-06-03T20:47:41Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-06-03T20:47:41Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=33c1f18d3871fc756f381d1a3aee1fdac2ff077e'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@16 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Make quesoglc work. Still need to sort out why GLC_TRIANGLE works but GLC_TEXTURE doesn't.</title>
<updated>2008-05-14T16:26:15Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-05-14T16:26:15Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=15e2da75f4a8550b445a4ba8cb3d21c20beb007f'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@15 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Move frames per second stuff into separate files</title>
<updated>2008-03-01T19:37:00Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-03-01T19:37:00Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=a8921d2baf7fe632839ec4c1a6f55db9c78f1c1c'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@14 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Begin adding text rendering support using QuesoGLC. Minor clean ups. Begin working on FPS counter.</title>
<updated>2008-03-01T18:04:19Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-03-01T18:04:19Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=8490c68f5d3fbb4d3e0030467dd785beca10c3f1'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@13 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>remove unused variable</title>
<updated>2008-03-01T03:19:49Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-03-01T03:19:49Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=83723eb5558383537968bee22b2342372ad9a40d'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@12 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Fix dumb mistake</title>
<updated>2008-02-23T19:45:35Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-02-23T19:45:35Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=b0cadcab42b11175aadbd426507df0053bc8054e'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@11 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Only use inline-asm with gcc. Add fallback for other compilers</title>
<updated>2008-02-23T05:31:11Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2008-02-23T05:31:11Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=2902668e951a44db215867a2c2d9aa2d899d686b'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@10 449aeecc-241a-0410-943f-e2f883e2d7a2
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</entry>
<entry>
<title>Use a display list for ball rendering.</title>
<updated>2007-12-04T21:58:06Z</updated>
<author>
<name>Matt Turner</name>
<email>mattst88@gmail.com</email>
</author>
<published>2007-12-04T21:58:06Z</published>
<link rel='alternate' type='text/html' href='http://git.mattst88.com/pong/glpong/commit/?id=01fad53a58f67c948fcf2b5617e9b557f264671c'/>
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git-svn-id: svn://mattst88.com/svn/glpong/trunk@9 449aeecc-241a-0410-943f-e2f883e2d7a2
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